"The industry hasn't changed enough - not even close" - Our Interview with Games Industry.Biz

People in hundreds of cities united in support of the Black Lives Matter movement, and continue to do so.

Inevitably, the corporate world has also joined the conversation, and the games industry has been as loud as any. Companies of every size and shape have now issued statements, some of them frustratingly indirect, many accompanied by donations to appropriate causes, but all of them insisting on the need for change, however vague their sense of how that will actually be achieved.

For Adam Campbell and Chella Ramanan, the last few weeks have been overwhelming. As the founders of POC in Play, an advocacy group created to increase the visibility and representation of People of Colour in the games industry, the period since May 26 has seen a dramatic increase in emails, phone calls and interview requests from people suddenly alive to an issue that was all too real before the tragic killing of George Floyd — and the conversation on which this article is based is very much a part of that trend.
— Games Industry Biz

The co-founders Chella and Adam spoke in depth with Games Industry Biz the topic of representation and inclusion in the industry, intersectional challenges and some of the areas we at POC in Play see as part of a long-term improvement.

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POC in Play Speaks to MCV on Nurturing Black Talent